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(Uses: lookAt)
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Thruster is a UI setting for a group or an object. It propels an object along the objects Y axis in a fashion similar to a rocket or jet engine. This function can be used to create aircraft and increase traction on a vehicle etc
 
Thruster is a UI setting for a group or an object. It propels an object along the objects Y axis in a fashion similar to a rocket or jet engine. This function can be used to create aircraft and increase traction on a vehicle etc
   
== Uses ==
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== Uses ==
There are many known uses for the thruster, even in it's infancy. The current uses range from propulsion of sea vehicles to firing a missile sky high.
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There are many known uses for the thruster, even in it's infancy. The current uses range from propulsion of sea vehicles to firing a missile sky high. It is possible to make the thruster try to point at a certain object by putting into the text box "lookAt("[insert object name here]")
 
 
   
 
== How to change the Axis ==
 
== How to change the Axis ==

Revision as of 18:02, March 26, 2010



Thruster is a UI setting for a group or an object. It propels an object along the objects Y axis in a fashion similar to a rocket or jet engine. This function can be used to create aircraft and increase traction on a vehicle etc

Uses

There are many known uses for the thruster, even in it's infancy. The current uses range from propulsion of sea vehicles to firing a missile sky high. It is possible to make the thruster try to point at a certain object by putting into the text box "lookAt("[insert object name here]")

How to change the Axis

By default, the axis of the thruster is the Y axis.

If you want to change it, rotate the group axis.



Other Properties
Magnet
Thruster
Emitter
onTouch
onTick
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