FANDOM


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{{stub}}
 
{{stub}}
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Thruster is a UI setting for a group or an object. It propels an object along the objects Y axis in a fashion similar to a rocket or jet engine. This function can be used to create aircraft and increase traction on a vehicle etc
 
Thruster is a UI setting for a group or an object. It propels an object along the objects Y axis in a fashion similar to a rocket or jet engine. This function can be used to create aircraft and increase traction on a vehicle etc
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{|width="100" cellspacing="1" cellpadding="1" border="1" align="right"
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|+Other Properties
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== How to change the Axis ==
|[[Magnet|Magnet]]
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By default, the axis of the thruster is the Y axis.
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If you want to change it, rotate the group axis.
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{|cellspacing="1" cellpadding="1" border="1" align="right" width="100"
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|+Other Properties
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|[[Magnet]]
 
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|[[Thruster|Thruster]]
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|[[Thruster]]
 
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|[[Emitter|Emitter]]
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|[[Emitter]]
 
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|[[onTouch|onTouch]]
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|[[onTouch]]
 
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|[[onTick|onTick]]
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|[[onTick]]
 
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[[Category:UI settings]]
 
[[Category:UI settings]]

Revision as of 22:06, August 2, 2009



Thruster is a UI setting for a group or an object. It propels an object along the objects Y axis in a fashion similar to a rocket or jet engine. This function can be used to create aircraft and increase traction on a vehicle etc

Uses

There are many known uses for the thruster, even in it's infancy. The current uses range from propulsion of sea vehicles to firing a missile sky high.


How to change the Axis

By default, the axis of the thruster is the Y axis.

If you want to change it, rotate the group axis.



Other Properties
Magnet
Thruster
Emitter
onTouch
onTick
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