Not to be confused with helicopters.

Starting with sketchyphysics3, true planes (as in, not attatched to a hidden car) appeared. At first, the were powered by magnets attatched to a magnetic object. That created a sort of engine. Then, actual thrusters were inserted into sketchyphysics. While the features of a plane have changed over time, the fundamental concept has stayed the same since the release of sketchyphysics3 alpha.

General control system[]

During the heyday of the sketchyphysics plane, many users tried to avoid using gyros, perhaps because it is somewhat of a cheat. They tried to make the plane control as close to the real thing, relying on pitch and thrust to remain stable. This can be hard for a new user to grasp, so there are also tutorial planes that have a constant upwards thrust. Still, a few users will crash every plane given to them. They usually either rely on helicopters or highly simplified versions of the plane.