SketchyPhysicsWiki
(Created page with 'Ignore is a state which will be totally ignored... Except for looks. It will not fall, and nothing will colide with it. The only way to make an ignored object fall is to make t...')
 
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Ignore is a state which will be totally ignored... Except for looks. It will not fall, and nothing will colide with it. The only way to make an ignored object fall is to make two ignored objects and group them. This is not nessasary though because [http://sketchyphysics.wikia.com/index.php?title=NoCollision&action=edit&redlink=1 nocollision], another state does exactly the same thing. However it can be handy to group an ignored object and a moveable object therefore changing the [http://sketchyphysics.wikia.com/wiki/Objects#Center_of_gravity_.28COG.29 center of gravity].
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Ignore is a state which will be totally ignored... Except for looks. It will not fall, and nothing will colide with it. The only way to make an ignored object fall is to make two ignored objects and group them. This is not nessasary though because [http://sketchyphysics.wikia.com/index.php?title=NoCollision&action=edit&redlink=1 nocollision], another state does exactly the same thing. However it can be handy to group an ignored object and a moveable object therefore changing the [http://sketchyphysics.wikia.com/wiki/Objects#Center_of_gravity_.28COG.29 center of gravity].
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{|width="150" cellspacing="1" cellpadding="1" border="1" align="right"
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|+Other object states
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|valign="middle" align="center"|[[Static]]
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|-
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|valign="middle" align="center"|[[Frozen]]
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|-
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|valign="middle" align="center"|[[Ignore]]
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|-
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|valign="middle" align="center"|[[Static Mesh]]
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|-
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|valign="middle" align="center"|[[NoCollision]]
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|-
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|valign="middle" align="center"|[[ShowCollision|Show Collision]]
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|-
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|valign="middle" align="center"|[[No Auto Freeze]]
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|-
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|valign="middle" align="center"|[[Magnetic]]
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|}
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[[Category:UI settings]]
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[[Category:Object States]]

Latest revision as of 01:04, 10 October 2012

Ignore is a state which will be totally ignored... Except for looks. It will not fall, and nothing will colide with it. The only way to make an ignored object fall is to make two ignored objects and group them. This is not nessasary though because nocollision, another state does exactly the same thing. However it can be handy to group an ignored object and a moveable object therefore changing the center of gravity.


Other object states
Static
Frozen
Ignore
Static Mesh
NoCollision
Show Collision
No Auto Freeze
Magnetic