(For the lazyscript function, see Camera (Lazyscript)

Sketchyphysics has three built in functions relating to the viewing angle, or camera. By using some basic coding , mechanical precision, and scenes, these functions were used to create perspective taking, following cameras in the days before the pure script cameras. (I.e. if a car turns left, the camera also turns left.)

These functions can still be accessed by right clicking on an object during a simulation.

Camera TrackEdit

This function will tell the camera to always keep the selected object in the center of the view.

Camera FollowEdit

This function will tell the camera to keep the same position relative to the selected object. (basically, it follows it.)

Camera ClearEdit

This ends the previous two functions.

Community content is available under CC-BY-SA unless otherwise noted.